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   <div id="projectbrief">cross-platform open-source OpenSceneGraph Image Generator</div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//#******************************************************************************</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">//#*      Copyright (C) 2015  Compro Computer Services</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">//#*      http://openig.compro.net</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//#*      Source available at: https://github.com/CCSI-CSSI/MuseOpenIG</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//#*      This software is released under the LGPL.</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//#*   This software is free software; you can redistribute it and/or modify</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//#*   it under the terms of the GNU Lesser General Public License as published</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//#*   by the Free Software Foundation; either version 2.1 of the License, or</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//#*   (at your option) any later version.</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">//#*   This software is distributed in the hope that it will be useful,</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">//#*   but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">//#*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">//#*   the GNU Lesser General Public License for more details.</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">//#*   You should have received a copy of the GNU Lesser General Public License</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">//#*   along with this library; if not, write to the Free Software</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">//#*   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">//#*    Please direct any questions or comments to the OpenIG Forums</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//#*    Email address: openig@compro.net</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">//#*    Please direct any questions or comments to the OpenIG Forums</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">//#*    Email address: openig@compro.net</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment">//#*</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment">//#*****************************************************************************</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#ifndef KEYPAD_H</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#define KEYPAD_H</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#if defined(OPENIG_SDK)</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">    #include &lt;OpenIG-Base/ImageGenerator.h&gt;</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">    #include &lt;Core-Base/ImageGenerator.h&gt;</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="preprocessor">#include &lt;osgGA/GUIEventHandler&gt;</span></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#include &lt;osgGA/CameraManipulator&gt;</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_open_i_g.html">OpenIG</a></div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;{</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="class_open_i_g_1_1_dymmu_g_u_i_action_adapter.html">   48</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_open_i_g_1_1_dymmu_g_u_i_action_adapter.html">DymmuGUIActionAdapter</a> : <span class="keyword">public</span> osgGA::GUIActionAdapter, <span class="keyword">public</span> osg::Referenced</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;{</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> requestRedraw() {}</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> requestContinuousUpdate(<span class="keywordtype">bool</span>) {}</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> requestWarpPointer(<span class="keywordtype">float</span>,<span class="keywordtype">float</span>) {}</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;};</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;</div><div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="class_open_i_g_1_1_key_pad_camera_manipulator.html">   57</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_open_i_g_1_1_key_pad_camera_manipulator.html">KeyPadCameraManipulator</a> : <span class="keyword">public</span> osgGA::CameraManipulator</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;{</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <a class="code" href="class_open_i_g_1_1_key_pad_camera_manipulator.html">KeyPadCameraManipulator</a>(<a class="code" href="class_open_i_g_1_1_base_1_1_image_generator.html">OpenIG::Base::ImageGenerator</a>* ig);</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span> handle(<span class="keyword">const</span> osgGA::GUIEventAdapter&amp; ea,osgGA::GUIActionAdapter&amp;);</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> setByMatrix(<span class="keyword">const</span> osg::Matrixd&amp; matrix);</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> setByInverseMatrix(<span class="keyword">const</span> osg::Matrixd&amp; matrix);</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    <span class="keyword">virtual</span> osg::Matrixd getMatrix() <span class="keyword">const</span>;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="keyword">virtual</span> osg::Matrixd getInverseMatrix() <span class="keyword">const</span>;</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    osg::Vec3d                          _pos;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    osg::Vec3d                          _ori;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    osg::Vec3d                          _posStep;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;    osg::Vec3d                          _oriStep;</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    <span class="keywordtype">double</span>                              _delta;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;    <a class="code" href="class_open_i_g_1_1_base_1_1_image_generator.html">OpenIG::Base::ImageGenerator</a>*             _ig;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;    <span class="keywordtype">void</span>        update(<span class="keywordtype">double</span> dt);</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    osg::Vec3d  getHPRfromQuat(osg::Quat quat);</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;};</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;</div><div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="class_open_i_g_1_1_key_pad_event_handler.html">   80</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_open_i_g_1_1_key_pad_event_handler.html">KeyPadEventHandler</a> : <span class="keyword">public</span> osgGA::GUIEventHandler</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;{</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;    <a class="code" href="class_open_i_g_1_1_key_pad_event_handler.html">KeyPadEventHandler</a>(<a class="code" href="class_open_i_g_1_1_base_1_1_image_generator.html">OpenIG::Base::ImageGenerator</a>* ig);</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span> handle(<span class="keyword">const</span> osgGA::GUIEventAdapter&amp; ea,osgGA::GUIActionAdapter&amp; aa, osg::Object*, osg::NodeVisitor*);    </div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;    <span class="keywordtype">void</span> bindToEntity(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <span class="keywordtype">id</span>);</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <span class="keywordtype">void</span> unbind();</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> setByMatrix(<span class="keyword">const</span> osg::Matrixd&amp; matrix);</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <span class="keyword">virtual</span> osg::Matrixd getMatrix() <span class="keyword">const</span>;</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    osg::Vec3d                          _pos;</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    osg::Vec3d                          _ori;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;    osg::Vec3d                          _posStep;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    osg::Vec3d                          _oriStep;</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;    <span class="keywordtype">double</span>                              _delta;</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;    <a class="code" href="class_open_i_g_1_1_base_1_1_image_generator.html">OpenIG::Base::ImageGenerator</a>*             _ig;</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;    osg::ref_ptr&lt;osg::MatrixTransform&gt;  _entity;</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    <span class="keywordtype">void</span>        update(<span class="keywordtype">double</span> dt);</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    osg::Vec3d  getHPRfromQuat(osg::Quat quat);</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;};</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;} <span class="comment">// namespace</span></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="preprocessor">#endif // KEYPAD_H</span></div><div class="ttc" id="namespace_open_i_g_html"><div class="ttname"><a href="namespace_open_i_g.html">OpenIG</a></div><div class="ttdef"><b>Definition:</b> Animation.h:55</div></div>
<div class="ttc" id="class_open_i_g_1_1_dymmu_g_u_i_action_adapter_html"><div class="ttname"><a href="class_open_i_g_1_1_dymmu_g_u_i_action_adapter.html">OpenIG::DymmuGUIActionAdapter</a></div><div class="ttdef"><b>Definition:</b> Keypad.h:48</div></div>
<div class="ttc" id="class_open_i_g_1_1_base_1_1_image_generator_html"><div class="ttname"><a href="class_open_i_g_1_1_base_1_1_image_generator.html">OpenIG::Base::ImageGenerator</a></div><div class="ttdoc">The Image Generator abstract interface. This is base class for openig::OpenIG. </div><div class="ttdef"><b>Definition:</b> ImageGenerator.h:74</div></div>
<div class="ttc" id="class_open_i_g_1_1_key_pad_camera_manipulator_html"><div class="ttname"><a href="class_open_i_g_1_1_key_pad_camera_manipulator.html">OpenIG::KeyPadCameraManipulator</a></div><div class="ttdef"><b>Definition:</b> Keypad.h:57</div></div>
<div class="ttc" id="class_open_i_g_1_1_key_pad_event_handler_html"><div class="ttname"><a href="class_open_i_g_1_1_key_pad_event_handler.html">OpenIG::KeyPadEventHandler</a></div><div class="ttdef"><b>Definition:</b> Keypad.h:80</div></div>
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